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Forum Topics Replies Last Post Info
New Posts Announcements and Activities
News and announcements for Fallout Studios. Anything from the depths of Fallout Studios that's worth mentioning will be posted here. If you have anything Fallout Studios or activity-related, tell everyone here!
101 3070 Last Post 16 Nov 2008, 15:05
In: C&C:Renovatio - switching ...
By: ☆FreedoM_FighteR☆
New Posts Questions, Feedback and Suggestions
Do you have any comments, criticism or compliments? Don't like the way we're running the place? Think we're doing great? Think we should be sacked? Tell us here.
269 2824 Last Post 18 Nov 2008, 17:37
In: Fallout Skin Bug Thread
By: The Swimmer

Forum Topics Replies Last Post Info
New Posts General Discussion and Introductions
New to the community? Want to talk about anything or nothing in particular? Discuss anything you like here, but no spamming.
1602 32123 Last Post Today, 18:15
In: New here. :D
By: Arkhadancia
New Posts Spammy Yummy Discussion
Hungry? Taste the spam! Nonsense, stupidity, anything you can dream of. It's here!
<Posting here will not increase your post count>
Subforums: Serial Spammers
2766 166310 Last Post Today, 18:17
In: Previous, me, next
By: Sicarius
New Posts Game Discussion
Anything you ever wanted to say about that upcoming new release or that good old favourite. Post it here.
Subforums: Command & Conquer, Game Matchmaking
1949 32440 Last Post Today, 16:59
In: CnC:X? Or Battlefield Generals...
By: markintellect
New Posts Games Modding
Not satisfied with your game? Modify it! Here you can discuss all your ideas, problems and whatever you like about modding.
Subforums: Modding Tutorials, C&C Generals & Zero:Hour Editing, C&C 3: Tiberium Wars Editing
1665 16735 Last Post Today, 17:10
In: Weapon range.
By: TehPaws3D
New Posts Artwork
You made some sketches, models or anything else that's art-related? Post it here!
Subforums: 3D/Game artwork, Forum/desktop artwork, Other art
786 22989 Last Post Today, 17:51
In: The Dr's Evil Creation Lab!
By: The Dr
New Posts Writings
Post your poems, stories, one-liners and anything else text-based here!
163 1755 Last Post Yesterday, 15:48
In: The Teran Invasions Prologue
By: General Kirkov
New Posts Entertainment
Seen the latest movies or series and want to discuss it? Want to share your taste of music with the rest of us? Post away here.
Subforums: Anime
1215 11473 Last Post Today, 4:36
In: REAL Anime
By: Alias
New Posts Philosopher's Corner
Tell everyone about your thoughts and philosophies, share your ideas and discuss them with others. However, philosophy often concerns the world as a whole, and doesn't care for petty differences between people. So no politics are allowed here.
179 5770 Last Post Today, 5:16
In: Would you rather lose your sig...
By: Papaya Master Rai
New Posts Technology and Science
Anything related to science, technology and warfare technology can be disscussed here.
Subforums: Warfare Technology, Computer Hardware/Software, Science, Code block
929 13646 Last Post Today, 15:21
In: External Storage
By: Dauth

Forum Topics Replies Last Post Info
New Posts C&C Shockwave
Generals: Zero HourAn expansion mod for Generals: Zero Hour. Includes lots of new units, and also adds three new generals to the game.
[View site]
Subforums: ShockWave Support, ShockWave Suggestions and Ideas Discussion, ShockWave Battle Bunker, Shockwave Maps, ShockWave Chat
Forum Led by: The_Hunter, Prophet of the Pimps, Mathias
6593 120272 Last Post Today, 18:20
In: Shockwave won't start
By: Doodstormer
New Posts WarGames - Zero:Hour
Generals: Zero HourA Zero Hour Total Conversion that brings back the old classic game known as WarGames, with all the original units and features.
[View site]
Subforums: WarGames ZeroHour Support, ModDB Profile, WarGames Zerohour Website
Forum Led by: Rade, The_Hunter
62 781 Last Post 17 Oct 2008, 4:49
In: An Ideer for unit voices
By: Zeke
New Posts C&C Crazy Mod
Generals: Zero HourAn insane expansion mod for Zero Hour, the Crazy Mod adds lots of new units, and adds 3 new generals.
Subforums: Ideas and Suggestions, Website
Forum Led by: Jordan
517 4264 Last Post Today, 15:11
In: The A-Team
By: pirate
New Posts Generals Classic
Generals: Zero HourA mod that restores the original generals game into zerohour with all it's improvements and tweaks we know from ZeroHour and ShockWave.
[View site]
Forum Led by: The_Hunter
11 97 Last Post 11 Nov 2008, 11:15
In: serious error
By: The_Hunter
New Posts Rise Of The Reds
Generals: Zero HourAn expansion mod for Generals: Zero Hour. Adds a completely new Generals selection system, new generals for all original sides, adds the Russian Federation and the European Continental Army.
[View site]
Subforums: ROTR Support
Forum Led by: Comr4de, The_Hunter, AaronAsh
154 4685 Last Post Today, 14:18
In: Questions Thread (Round 2)
By: JJ
New Posts C&C Swedish Forces
Generals: Zero Hour A modification that Adds along with various other things the country of Sweden as a Playable to Zero Hour.
Subforums: Ideas and Suggestions
Forum Led by: Axel of Sweden
43 469 Last Post 2 Aug 2008, 9:18
In: Radar
By: Dauth
New Posts Core: Conflict Omega
Generals: Zero Hour A C&C Zero Hour Total Conversion set on the futuristic war torn planet of Omega. Featuring a brand new economic system, A complete single-player campaign, two distinct playable factions as well as a non-playable enemy force.
Forum Led by: medicdude, Nem
8 113 Last Post 16 Nov 2008, 11:18
In: CORE: UPDATE 03
By: Red
New Posts The End of Days
Generals: Zero HourC&C Generals Zero Hour mod. Includes new modern units and a new faction Russia.
Subforums: Media Section, Suggestion Forum
Forum Led by: Alexei_Stukov
67 1130 Last Post 18 Nov 2008, 16:41
In: Closed beta disscusion
By: zatev
New Posts Command & Conquer Generals: Code 13
Generals: Zero Hour A modification that enhances various effects and also adds a lot of new ones. The mod adds new units to the existing factions and also brings a 4th faction to life: the "Alpha Zerox Industries".
Subforums: Code 13 News, Ideas & Suggestions Area, Support Sector
Forum Led by: E.V.E.
35 327 Last Post 18 Nov 2008, 12:59
In: Code 13 Public Bug Report
By: Destrukto
New Posts C&C Generals: Situation Zero
Generals: Zero HourAn expansion mod for C&C Generals: Zero Hour. Strongly improves the atmosphere of the game and the sense of war. Also includes completely new flora, improved civilian property, harder AI, redone menus and many gameplay modifications in almost all sectors. Adds new generals and improves the old ones.
Subforums: Mod Support, Ideas and Suggestions, Media Updates & News
Forum Led by: JJ, Fincer
5 77 Last Post 18 Nov 2008, 13:06
In: About download..
By: JJ

Forum Topics Replies Last Post Info
New Posts Advanced Warfare
C&C3: Tiberium WarsA total conversion for Red alert 3 Replacing the three factions with two new ones, the WMA and the MEC
Subforums: Advanced Warfare Moddb Profile, Advanced Warfare Info, Ideas and suggestions, Advanced Warfare manual
Forum Led by: Sgt. Rho
25 172 Last Post 22 Oct 2008, 17:08
In: Advanced Warfare recruiting
By: Sgt. Rho
New Posts Sigma Invasion
C&C3: Tiberium WarsIn a different space and time, several unique species fight for control of the single valuable planet in the system. Which side will be victorious and claim the highly-valued Mithrillite for itself?
[View site]
Subforums: News, Info
Forum Led by: Slye_Fox
29 526 Last Post 18 Nov 2008, 18:13
In: Possable Tech structures
By: Slye_Fox
New Posts C&C3 Classic
C&C3: Tiberium WarsA small mod that attempts to give more of a classic feel to C&C3, emphasizing the gameplay of the original C&C and its successor, Tiberian Sun.
Forum Led by: CodeCat
8 81 Last Post 9 Nov 2007, 0:49
In: Wall Mod!!
By: Soul
New Posts CnC3: Tiberian Apocalypse
C&C3: Tiberium WarsTiberian Apocalypse is a partial conversion for CnC3, transforming it into a "real" Tiberian Sun sequel.
Subforums: News, Suggestions and Ideas, Tiberian Apocalypse Tech Support
Forum Led by: Sgt. Rho
14 197 Last Post 16 Nov 2008, 10:24
In: What's being worked on.
By: Red

Forum Topics Replies Last Post Info
New Posts Condition Red
Generals: Zero HourC&C3: Tiberium WarsRelive the old days of Red alert 2 in full 3D.
[View site]
Subforums: News, Generals: Condition Red, RA3: Condition Red, Condition Red: Rise to Power
Forum Led by: Slye_Fox
60 1216 Last Post 1 Nov 2008, 19:47
In: So is this mod for real RA3?
By: Slye_Fox

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